An Alliance PVE Raiding Guild
on Silvermoon Europe


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Guild Raid Logs (WoL)
 
Recruitment
We currently have the following vacancies in our roster:

    Open
Open
Open
Open
Open
Open
Open
Open
Open
Open

Please note, we ARE still accepting applications for classes listed above as being FULL.

Be aware though that since such classes will have the greatest competition for raid spots, expectations for the applicant's gear and experience will be high.

If you are interested in applying for one of our vacancies, please visit our applications forum.

 
Raid Progress
Converge's progress through the various raid encounters is summarised below. (Click on instance names to view details.)

RS (10)   Farm Status
IC (25)   Progression
IC (10)   Farm Status
Ony (25)   Farm Status
Ony (10)   Farm Status
TotGC (25)   Progression
TotC (25)   Farm Status
TotGC (10)   Farm Status
TotC (10)   Farm Status
Ulduar (25)   Farm Status
Ulduar (10)   Farm Status
EoE (25)   Farm Status
EoE (10)   Farm Status
Naxx (25)   Farm Status
Naxx (10)   Farm Status
VoA (25)   Farm Status
VoA (10)   Farm Status
OS (25)   Farm Status
OS (10)   Farm Status
SWP   Farm Status
BT   Farm Status
CoT:BMH   Farm Status
TK:Eye   Farm Status
SSC   Farm Status
Mag   Farm Status
ZA   Farm Status
Gruul   Farm Status
Kara   Farm Status
Naxx (40)   Incomplete
AQ40   Farm Status
World   Farm Status
BWL   Farm Status
MC   Farm Status
Ony (40)   Farm Status
AQ20   Farm Status
ZG   Farm Status

More detailed information is available on our raid progress pages.
 
Mergers & Acquisitions
"Mergers & Acquisitions"

If you are the GM or an Officer of a guild that is considering merging with or being acquired by another guild, Converge is interested to talk to you.

Having existed since 2006, Converge has experience of successfully 'acquiring' other guilds and integrating them into our unique organisation.

Full details of our policy towards mergers and acquisitions can be found on our 'M&A' page.
 
Realm First Achievements
Converge has won the following realm-first achievements during its pursuit of raiding progress:

"I'm on a Boat (25P)"

"Many Whelps! Handle It! (25P)"

"The Traitor King (25P)"
 
Upcoming Events
A summary of forthcoming in-game events is given below.

Strand of the Ancients CTA is due to be the call-to-arms for earning bonus honor all weekend in the Strand of the Ancients battleground. (2010-07-31)

Alterac Valley CTA is due to be the call-to-arms for earning bonus honor all weekend in the Alterac Valley battleground. (2010-07-30)

The Darkmoon Faire is due to be visiting Shattrath City in Terrokar Forest. (2010-08-01)

Alterac Valley CTA is due to be the call-to-arms for earning bonus honor all weekend in the Alterac Valley battleground. (2010-07-30)

Warsong Gulch CTA is due to be the call-to-arms for earning bonus honor all weekend in the Warsong Gulch battleground. (2010-08-06)

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For more info, see the events page.
 
Guild Twitterings

Twitter Updates

    Follow us on Twitter
     
    Fiction & Creative Art
    "Fiction and Creative Art"

    Discover our very own collection of fiction and other creative artworks in the guild's fiction and creative art curation.
     
    Search WoWHead
     
     
    Useful Links
    Official Silvermoon Realm Forum - A small amount of useful information wrapped in a thick duvet of nonsense and spam.

    WoWHead - Arguably the most popular WoW database site with comprehensive information and useful tools.

    "WoW Gem Finder" - Handy site for determining the best gem to match your slot colour and statistical requirements.

    "Be.IMBA" - Popular character equipment analysis tool.

    "Elitist Jerks" - Leading WoW theory-crafting site.

    "RaidComp" - Useful raid composition tool from MMOChampion that assists in illustrating what buffs and debuffs various raid compositions can offer.

    Curse Gaming - Home of one of the most comprehensive WoW addon libaries."

    WoW Interface - Another great addon download site..

    WoW Ace - Wow addon site dedicated to game addons developed using the one of the extended "Ace family" of component frameworks.

    WoW Ranked (Silvermoon-EU) - WoW Ranking Site. Lists realms and guilds in terms of their equipment collection visible via the Armory.

    Instance Reset Calendar - Find out when your favourite raid instance will be reset.

    WoW Wiki - A useful source of basic strategies, tactics and information about various instances and quests.

    Thottbot - And old favourite WoW database site, home to the kids who yell "I'd roll on that, it's a hunter weapon!"

    Allakhazam - Another WoW database site.

    WarcraftRealms Character History - Useful tool for reviewing a character's history on a realm-specific basis.

     
    Other News
    WoW.com - News, Analysis and Opinion from inside the World of Warcraft. (Was originally known as WoW Insider)
    World of Raids - Raiding news and blues posts from WoW.
    MMO Champion - Leading news-breaking WoW information.
    Broliant Writes... - Occasional musings on WoW and other things.
     
    Homegrown Addons
    ConvergeFu - A simple FuBar plugin to provide useful functions often required by guild officers.
    RecountFu - A simple FuBar plugin to toggle the display of the Recount damage meter window.
    Converge Website Homepage.

    Zero Advance Tactics: What it means and why it makes Converge unique!
    Converge is a 25-man raiding guild that, quite uniquely, chooses not to research the strategies and tactics published by other guilds and websites before beating a fight by ourselves.

    That way, we get to see all the cool new things each fight has to offer with fresh eyes instead of having all the interesting surprises spoiled for us and the satisfaction of knowing that each new boss kill was 100% "all our own work".

    Find out more details about this defining feature of the guild on our dedicated Zero Advance Tactics webpage.


    Latest Guild News
    The most recent news articles to be published by the guild appear below. For a list of every news story ever published on our website, see our news index page. Alternatively, if you're looking for our guild fiction, you can find that on our fiction and creative art page.


    First Kill of Halion (10)!
    Monday 12th July, 2010.


    [Click image to view gallery]

    Right after enjoying the conclusion to the FIFA World Cup competition the previous night, our mini-team popped into the recently opened Ruby Sanctum and tackled the singlular boss within, Halion.

    A few previous attempts had been made but this night was the charm with a calm easy passage to a new FBK achieved under the usual auspices of our 'ZAT' approach.

    Congratulations to those in attendance for this achievement made whilst we all had fun. Here's to the proper 25-player version of it to come!


    Report posted by: Broliant.


    Heroic Guildular Action Abounds!
    Sunday 13th June, 2010.


    [Click image to view gallery]


    -- THE RETURN - PART 1 --

    The common room of The Rusty Dagger Inn had seen better days. Worn, cracked tables and chairs dotted the stained stone floor, among which a bored-looking barmaid floated, deftly avoiding clumsy attempts made by patrons to grab her sizeable arse.

    It was late and few remained to brave the watery ale and sour glances of Ulf, the inn's owner. Said by some to be half- kobold (a rumour he hotly denied) his ratty features seemed set into a perpetual sneer. The Dagger had a reputation for being a place one could conduct business as shady as Ulf was ugly which was precisely the reason Professor Broliant sat in a corner with several of his most trusted lieutenants. Trying rather unsuccessfully to look inconspicuous, Epidemic shifted his hulking form trying to get more comfortable. The tiny stool he sat on creaked loudly.

    "Did you have to wear all your top tier set?" grumbled Van, sniffing his mug suspiciously. "There's not going to be any trouble and frankly you stink like a steel foundry."

    "An evil steel foundry," piped up Zmall, his tiny eyes peeking over the rim of the table. The gnome belched quietly and grinned at the four empty mugs arrayed in front of him. Epidemic's helmet swivelled to look at the handsome paladin, who wore an elaborate, orange velvet hose set off by black satin breeches.

    "If I'd have known you were going to take four hours getting ready, I'd have come casual," he boomed. Van's eyes darted around the room, nervously.

    "Dude, can't you whisper?"

    "I am whispering!"

    Van brushed at an imaginary speck on his shoulder and tried to look butch. Broliant raised a hand and the pair fell silent.

    "Stealth, I think we can agree, is not high up our most excellent death knight's skill set," he said, smiling slightly. He looked intently at the door. "Now," he said, almost to himself. "Our guest has arrived." Everyone turned to get a better view.

    "I'm waiting, B," boomed Epidemic after a few seconds.

    "Yes, thank you. I'm aware of that," said Broliant quietly, his attention elsewhere. "If my calculations are correct, our sour-faced host will need a new door," he raised a finger and closed his eyes. "Now."

    The oak door exploded inwards in a shower of splinters and a battered-looking goblin landed in front of the group. The bar fell silent. Suddenly there was a commotion as the few remaining patrons hurried out, several making loud comments about the hour. The goblin got unsteadily to his feet, brushed himself off and looked around, clearly desperate for a way out. Dressed in a traditional messenger's guild uniform, he looked very much like an oversized angry green baby. Despite his journey through The Rusty Dagger's door, he was relatively unscathed.

    "Who, or what, is that?" Epidemic boomed, standing. At his loud clanking the goblin seemed to notice the odd group for the first time and red, shifty eyes widened as they travelled up the death knight's heavily armoured form.

    "Gutburp," replied a quiet voice from the doorway. Xen emerged from the gloom, he didn't look happy.

    "So that's where you've been," said Van. "Getting this fella." Xen nodded and moved to stand behind the messenger.

    "Indeed, Van," replied Broliant, looking at the goblin intently. "I asked Xen to track down the creature who delivered a package to our guild last week."

    "This got something to do with Sabi and Indil?" asked Zmall. The pair had recently gone missing, though no one knew if they'd been kidnapped or left of their own free will. No note had been left and no sign of a struggle marked their passage.

    "This little fellow delivered our esteemed guildies a package last week," said the rogue. "I asked Xen to locate him, given our druid here can do things a little more quietly than most." His gaze flicked to Epidemic before returning to the messenger.

    "This is kidnapping," growled Gutburp, who seemed to have found his voice. "You're all going to be in a lot of trouble when my masters find out!"

    "Big deal," said Van, handing Zmall his ale. Gutburp looked ready to launch into an angry response when Broliant's hand blurred. There was a loud thunk and, as if by magic, a large steel dagger appeared, quivering between the goblin's feet. Gutburp's mouth snapped shut.

    "What my well-groomed companion means to say," began Broliant, his gaze hardening. "Is that it will be hard to complain about anything if your head has been removed from your body."

    "Painfully!? boomed Epidemic in his hollow voice.

    "That goes without saying," snorted Van.

    "Just thought I'd mention it," replied the death knight, sounding faintly hurt. Gutburp gulped loudly.

    "Or I could swallow his soul," squeaked Zmall, taking a swig of Van's ale. "Much less messy." Broliant smiled coldly at the goblin.

    "Now," he said softly. "Where were we?"

    "I w-was about to tell you everything I know s-so you don't let your friends remove my h-head from my shoulders," stammered Gutburp, shifting nervously from foot to foot. "Or eat my soul," he added weakly. "Indeed!" beamed the Guild Master.

    Ten minutes later a relieved Gutburp scuttled out the shattered front door and left the group to ponder what they had learned.

    "Think he'll talk to his masters about our little chat?" said Epidemic. Broliant shook his head, deep in thought.

    "No, he'd get in too much trouble. If we move quickly our quarry won't know we're coming."

    Van sipped daintily at a mug of tea brought over by Ulf moments before. The landlord's nervous fury at the destruction wrought upon his front door had been quenched by the small sack of coins Broliant had passed over, along with assurances Xen would not frequent the bar ever again. Zmall pushed away his fifth mug of ale and frowned.

    "So we now know Sabi and Indil were sent a two-way scrying stone as part of their Blood Prince Fan Club welcome pack," he squeaked.

    "We also know it was sent by a third party," added Epidemic.

    "A shadowy third party," qualified Zmall. "Scrying stones are expensive, not part of the normal fan welcome pack."

    "Our little green friend gave us an address in Dalaran," said Broliant, standing. "We shall pay Sabi and Indil's mysterious benefactor a visit."

    "As long as there'll be extreme violence involved, happy to come along," rumbled Epidemic.

    "Before we go, Professor B," squeaked Zmall, hopping off his stool and swaying slightly.

    "Yes?" replied Broliant.

    "How did you know exactly when the goblin was going to come through the door?"

    "Good question," said Van, putting down his half-finished tea.

    "Simple deduction," said Broliant, looking a little smug.

    "Pray, enlighten us," said Xen softly.

    "Three things indicated Gutburp's arrival time and the mode of his entrance. First, Xen needed to travel four miles to reach us from the messenger guild barracks. I was able to estimate his arrival time to within three minutes, allowing for the fact we would be encumbered. I also knew he would be grumpy due to the hour."

    "I'm so predictable," whispered Xen.

    "Only to me," replied Broliant. "Xen's recent marriage was also a factor."

    "How?" asked Van.

    "Xen's lovely new wife purchased him a new aftershave four days ago."

    "Troll for Men," chipped in Epidemic, turning to look at Van again. "By Ragnaros's almighty volcanic dung, if you think I smell bad..."

    "Quite," interrupted Broliant. "Anyway, Xen's new and, ah, interesting fragrance is sufficiently pungent to detect fifty yards away, allowing me to sense his arrival and predict the moment he would fail to utilise the front door's inward-swiveling capacity for our goblin friend."

    "You mean I threw the creature through the door?" said Xen.

    "That's what I said," replied Broliant. He turned to look at Van. "Hearth back to the guild, sober up Banasea, then gear up and meet me at this abode in Dalaran." He showed Van the scrap of paper Gutburp had used to hurriedly scrawl an address. Van nodded, put his hand in his pocket and disappeared with a pop.

    * * *

    The cobbled streets of Dalaran were deserted. Shop fronts that by day hawked a bewildering assortment of colourful goods and services were, at this hour, dark, silent places. Even the several ale houses that dotted the street had shut hours before, forcing patrons to stagger home to disapproving wives. A sleek black cat darted from shadow to shadow, a sliver of movement, its luminous eyes searching hungrily for prey. It froze suddenly, alert, wary, then let out a startled yowl and bolted when Broliant, Zmall, Epidemic and Xen snapped into existence. They faded back into the shadows, suspicious, alert, all business as they searched for danger.

    "That looks like the place," murmured Broliant, gesturing towards a huge steel gate across the other side of the street. "Apparently home to a rich merchant who just moved in," he added.

    "Looks inviting," said Epidemic. Xen snorted but said nothing. At least twelve feet high and topped with spikes of creamy bone, there was something disturbing about the gate, but no one could quite put their finger on why. Zmall pondered for a moment, reached into his robe and drew out a small red pouch. He darted forward, quick and silent, reaching into it as he moved. Seconds later, he was close enough to throw some fine, glittering powder at the dull surface. Behind him, on the other side of the street, Xen shifted uncomfortably.

    "I hope he knows what he's doing," he said under his breath.

    "What's the worst that could happen?" replied Broliant, watching the gate intently. Xen opened his mouth to reply when a hissing sound filled the air, loud against the silence. Zmall gave a small yelp and scuttled back across the street to rejoin them. Together they all stared in horror as the gate began to flex and change, becoming almost flesh-like as it darkened. A small tear formed in its middle and began to spread upwards at an alarming rate. A window up the street flared with light and an angry looking man poked his head out.

    "What's all the commotion?' he shouted, rubbing his eyes and looking around, night cap bobbing comically. "By Mimiron's clockwork balls, a man needs his sleep!" His gaze found the gate, he blinked, stared, then disappeared back into his house, slamming the shutters closed with a bang.

    "What in the Seven Hells did you throw on that thing?" boomed Epidemic over the hissing. Zmall shrugged.

    "Powder of Revelation," he said. "Alith had a stash I, er, liberated to experiment with." The gate by this time had split into two pulsing, fleshy slabs. Between them stretched the mouth of a huge dark corridor that didn't look like it belonged in the universe at all. Deep inside it, around a sharp, shadowy bend, flickering lights appeared, along with a growing clattering sound.

    "Great," growled Xen. "So you stole something you don't know much about and used it on something you don?t know anything about?"

    "You make it sound so silly," said Zmall, avoiding the tall druid's gaze.

    "Hardly difficult," said Epidemic, unlimbering his huge sword. The hissing had stopped now, the only sound coming now from inside the mysterious corridor.

    "Some kind of demonic portal, I imagine," said Broliant, loosening his daggers and shifting to the balls of his feet.

    "Stating the obvious," said a woman's voice, mockingly. "You haven't changed, Professor." Broliant's eyes narrowed.

    "Zhiva," he said the name almost like a curse. "Is that you?"

    Above the street a shimmering figure appeared, to hover a few feet off the ground. Zmall started an incantation, his tiny face contorted with concentration. Xen put a hand on his shoulder.

    "Don't bother," he said. "It's some kind of projection spell, she's not really there." Zmall stopped, disappointed. Clad in purple mage's robes, Zhiva would have been a normal looking human woman, if not for the wild shock of brown hair that surrounded a face set in an unattractive sneer.

    "I see you've visited the new barber's shop," said Broliant, mildly.

    "You're just jealous!" Zhiva purred. "But down to business. I knew you'd turn up eventually; looking for your little lost guildies, are we?"

    "Where are Sabi and Indil?" asked Xen, taking a step forward. "If you've hurt them?"

    "Then what?" sneered Zhiva, floating a little closer. "You'll frown me to death?" Broliant moved closer to the apparition, trying to ignore the growing clamour from the tunnel.

    "Zhiva, you were one of us once."

    "A long time ago."

    "Perhaps," Broliant said firmly. "But if you know anything about Sabi and Indil's whereabouts, I urge you to tell us." Zhiva smirked.

    "Naughty, naughty, Professor B," she chided. "You know the rules."

    "Rules?" squeaked Zmall.

    "Want shinies? Then down the boss!" Zhiva motioned to the tunnel. "Enjoy!" She burst into laughter and disappeared. Broliant sighed and turned to the others.

    "We're about to have company and I imagine they don't want autographs." The rogue glanced up and down the street. "No Dalaran Nightwatch yet," he murmured. "Epi, you take point, Xen, keep him up. Zmall and I will do what we do best." He paused, looking at each of them in turn. "I just hope we can hold them off long enough."

    Xen nodded and, as Broliant faded from view, began to shimmer. His skin hardened, becoming bark-like, leafy branches sprouted from his head and, seconds later, he stood in his tree form.

    "We could just... leave," said Zmall to no one in particular.

    "And give up on our quest to find Sabi and Indil?" said Xen, his voice a rough whisper.

    "Not to mention miss a huge, bloody and potentially hopeless fight!" said Epidemic, straightening his helm. The massive death knight moved to take up a position between the fleshy slabs of gate. He stretched his neck, raised his sword and loosed a defiant roar as, from the mouth of the demonic corridor, hell erupted.

    TO BE CONCLUDED!


    Report posted by: Álith.


    First Kill of Blood Queen Lana'thel (25N)!
    Thursday 29th April, 2010.


    [Click image to view gallery]

    "Thou shall not fall." Those were the words ringing in our ears as we began the evening's raid after spending an afternoon remembering that vampire movies used to be great, you know, before Twilight and the new age of the 'man-love' vampire had dawned.

    Thus, we sought to take our cues from the likes of the great vampires of old; the snarl of Snipes, the menace of Sutherland. Of course, there are great vampires about today to inspire our thoughts: the utterly terrifying Lina Leandersson was brilliantly scary whilst being every bullied 8yr-old kid's fantasy 'girl next door' in "Låt den rätte komma in." (aka: "Let the right one in.") In the midst of such company, the one they call 'R-Pat' is about as scary as Postman Pat and trust us, "that ain't scary!"

    And so began our Thursday evening raid with a plan to take down Blood Queen Lana'thel. We'd come close the night before and it seemed within our grasp. We made a handful of attempts and then our primary raid-leader disappeared. I mean, he was right there one minute and suddenly, completely mid-sentence, he vanished before our very eyes. The raid freaked. We ran from that room like our very lives depended upon it. (Right after the tea break of course. We're still civilised raiders and nothing interrupts our regularly scheduled tea-breaks. We know our "Asterix in Britain" after all!)


    [Click image to view gallery]

    While dealing with our loss, Xén stepped in to assert a sense of calm and led us before Valithria Dreamwalker, further helping the team to regain its discipline by engineering the death of one of our two 'portal' healers. Everything rested on the shoulders of the princess. Could he (she?) pull us through all by himself? We murdered Blazing things and Suppressing other-things and ultimately it all became academic. Lung-breaking exercise for sure but more than rewarding enough for some!

    Composure regained, everyone laughed when our primary raid leader reappeared just as suddenly as he had disappeared. No explanation was given and none was asked. Sometimes, when the secret love of 'R-Pat' hides within denying hearts, it's best not to enquire too deeply about the odd temporary disappearance. Well, that's what Indil told us anyway!

    Back we went before the Blood Queen and quickly we resumed our efforts. We worked to master 'phase 2' for a while to ensure we kept people alive and avoided losing precious 'bites' from the team. Gradually, we succeeded in that effort.

    We often had to chastise the slow-to-react, most commonly just after the heroism call when blood rushes to those places thoughts find harder to reach and no amount of shouting on vent can tear a rampant DPSer off the boss to stand closer to the other two kiddies whose brains have been 'red-linked' to his or her own. It's like "WTF, noob, MOVE!"


    [Click image to view gallery]

    Soon enough, we were surviving the cycle of phases and reaching enrage with ever smaller amounts of the Blood Queen's health left to remove. Machinations arose, wondering how to get the biggest DPSers bitten first, to maximise their "pure pwny" punching power. It was a problem easily solved.

    With every duck now carefully aligned, we pressed ahead. All too quickly the final dance was upon us, the only thing between success and complete loss of mind being a combination of determined DPS and healing. Thankfully the tanks refrained from unnecessary kiting!

    Mere seconds before disaster could arrive, the Blood Queen was successfully vanquished (that last word we use simply to allow ourselves a smile as we imagine a certain warlock reading this story aloud to himself!) and the girls and boys, they got some toys.

    Having originally beaten the 10-man version of this encounter using our ZAT approach, it had ultimately only taken a further couple of evenings to perfect our execution for the 25-man fight, demonstrating nicely that the fun ZAT adds to our raids does not unduly impede our momentum.

    'Sexy Sindy' is up next on the calendar of bosses between us and a shot at the King. Now, what movies can we watch for inspiration I wonder... Answers on a postcard to the usual address if you have any good ideas!


    Report posted by: The Lost Boys (And Girls!)


    First Kill of The Lich King (10N)!
    Tuesday 27th April, 2010.


    [Click image to view gallery]

    The Lich King has been defeated! It's a true story of how an elite special forces raid team went 'From Zero to Kingslayers' in just one evening! Do you want to know more?

    According to my sources deep within the paddywagon council, Converge despatched a team of 10 scary individuals into the Citadel to stand in front of the Lich King and taunt him mercilessly.

    Three members of that team were tasked with healing responsibilities but soon it became clear from the way that Rosi and Van were playing "spot the dead possum" that Jellie was just going to do all the healing by himself. He girded his loins apparently. (And that's why he's walking so funny today by the way!)

    Even with this 'malarking' they beat previous records to reduce the fractious party pooper to a mere 19% of his health. Time for coffee said the raid leader and runners were sent out for refreshments.


    [Click image to view gallery]

    A little back-peddaling followed the break, probably due to nerves, over-eagerness and the subsequent effect of having drunk 27 double espressos earlier in the day. Take another break said the RL and again they paused.

    First go back and suddenly the team are all "Boom Goes the Dynamite!" and down goes the Lich King like a big sack of spuds. Mind, at first the team thought that... but no, I can't reveal more details here without spoiling the very cool event that occurs here for those that have yet to see it. We're all about the "coolness of the surprise" so it's best to just believe us, it's way cool!

    Remember too, Converge's raiders have progressed through Icecrown Citadel using our very special Zero Advance Tactics method which simply makes this achievement all the more satisfying. Our observations, our tactics, our execution. One Hundred Percent all Converge!

    And when it comes to saying well done, one can hardly find better words than those provided by our very own Master Raid Leader who put it perfectly:



    A word of thanks from Epidemíc:

    Just a quick thank you to all the people who put in the hard work on Arthas.

    It has been a very hard encounter. Made even harder when having to discover our own tactics and learn the mechanics and the encounter.

    Also a tip of the hat to all the people who had to sit out on those nights. It's an unforgiving encounter requiring exceptional player outputs. I understand it can be frustrating to have sat out, so i'd like to take a quick moment to acknowledge their personal sacrifices for the good of the guild as a whole and its progress and standing at the cost to their own personal enjoyment.

    It now unlocks 10 man Hard Modes to the guild, along with better loot upgrades and prestige to the guild.

    So again well done to all that were involved, in the raids or those that sat outside the raids waiting for a chance to help out.

    We killed the freekin Lich king Baby!, Roll on 25 man!


    (Epidemíc, Forums Post: Tue Apr 27, 2010 11:23 pm)





    [Click image to view gallery]



    Disclaimer: Special buffs used for this kill.

    This kill was achieved using the "Strength of Wrynn" buff, a buff that exists to reduce the challenge of the Icecrown Citadel encounters over time by increasing the potency of players within the Icecrown Citadel zone.

    Upon its introduction, the buff increased various stats by 5% and this was increased more recently to 10%. It is expected to be increased again later this week to 15% and potentially to 20% sometime after that.

    Converge retains the ambition to achieve a "pure kill" of the Lich King with the buff disabled (this is more tricky to arrange because it cannot simply be "right clicked" to remove) and will report back when and if such an achievement is made. The 'SoW' buff exists to enable a greater number of players to experience the thrill of killing the Lich King which we can now report with authority is an experience very much worth pursuing.

    Details of the 'SoW' buff properties used during this kill:

    Strength of Wrynn
    Health increased by 10%.
    Healing and absorption effects increased by 10%.
    Damage dealt increased by 10%.


    Report posted by: The "Good News" Guy.


    First Kill of Professor Putricide (25N)!
    Sunday 11th April, 2010.


    [Click image to view gallery]

    "Good News Everybody!" Professor Putricide is dead. Last Thursday our 25-man team spent the major portion of the evening learning and practicing the fight, combining the knowledge we'd gained in the 10-man proxy version of the encounter with our observations of where the 25-man version differed.

    With those concepts relatively sorted, we made good progress and ended that evening having been able to get the Professor into his final phase several times.

    Our Sunday evening raid picked up immediately where the Thursday raid left off. A couple of attempts were needed to bed-in a couple of new faces who'd not been present last week and then the HP started dropping.

    At the 2-hour mark, a reported 1% wipe came just before our standard bio-break - the much appreciated pause in an evening's proceedings where the RL gives a few moments of reprieve for the team to grab some refreshment, answer a call of nature or perhaps even to attempt to remind a loved one that we still care with an affectionate splash of attention... before we return renewed for the remainder of the raid.

    The break also saw the arrival of "The Princess", a rare and near-legendary creature whose dependence on pomp and ceremony is oft-mocked in good spirits. As one might imagine, adjustments must be made to your raid team if you plan to accomodate a real living breathing princess.

    Thus spake Epidemíc when he gently informed the birch-slapping specialist of tree-melee known to all by his nom-de-plume, "The Hoover," that his healing services were now 'excess to requirements.' Whilst all made a fuss over the Princess in the hope of gaining favour, one sad lonely tree shuffled slowly towards the exit.

    The slight gloom was immediately punctured though with the arrival of a green-horn rogue, conveniently able to jump into the raid and fill the moribund druid's place.

    As a matter of fact, the appearance further fuelled rumours being kindled of late by a belief that these two characters have never been seen in the same place, at the same time together and therefore, maybe, just maybe, the mild mannered rogue-by-day could actually be a secret alter-ego of "The Hoover". But then again, last week they all thought the same rogue was maybe, just maybe, "The Morris Dancer." Probably, he just has "one of those faces."

    Masters Seiyru and Thorgarn shared the bulk of the responsibility for taking the professor by the hand and leading him around the room in their own brand of all-male "just don't ask" seduction routines. Epi planned to join them in phase three but needed a stiff drink first to settle his nerves. Luckily, his needs were met as large quantities of Appletini would periodically pour onto the laboratory floor. Epi was not too proud to get down and personal with a straw, thirstily finishing every last drop.

    In the meantime, Finny found fame for a while by listening to his favourite Apache Indian track "Jump Around" which, whilst somewhat catchy and toe-tapping, does tend to result in premature death quite a lot. New warlock Acesouthall seemed to be feeling the beat as well. Possibly he might have survived though if only his Candy Mountain would have dispensed bigger sweeties...

    Banasea and Slynaocrown had been trading tips on the very best way to run and gun. Both raced to the top of the charts to show that hunters could DPS if you stopped teasing them. Sal found a stash of lens-cleaning cloths for his spectacles and the improved vision meant he managed to hit the boss with nearly double the number of fireballs as usual. If he only had 20:20 vision, one wonders how far ahead in the meters he might pull?

    Humpti went all 'combat', most likely due to a growing fear of Xen after having been party to the "bleed effect nagging campaign" of 2010. Thankfully, any discord being sewn among the team members is being countered however by the extra-family feeling that the "Papa Party" has brought to the guild. With the party now comprising in excess of one thousand main and alt characters, Converge is slowly being overtaken and may soon have to be rebranded as the "Papa-Han-Scarf Raiders," or something.

    As you've no doubt guessed, because we already told you this once, the Professor died shortly after the break demonstrating that a well marshalled raid team works best with a hot drink, an empty bladder and the memory of a recent warm embrace firmly in mind. You'd do well to heed the lesson if you came here to learn our most secret tips and tricks.

    To our many fans, we'd like to thank you all for your fervent support as you cheered us on through the learning of this fight. Your encouragement kept us on the path to last night's glory. If you're not up to much tonight, we'll probably be raiding again you know...


    Report posted by: The "Good News" Guy.


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